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Discussions surrounding Call of Duty’s SBMM continue, with talks of a skill-free playlist.
Activision and Call of Duty developers have released a new “white paper” discussing the controversial skill-based matchmaking (SBMM) system. The paper delves deeper into how SBMM aims to create a fair and balanced matchmaking system to prevent one-sided matches that could discourage players from engaging with the game for extended periods. While the discussion confirms that the idea of a matchmaking playlist without skill consideration has been entertained, it remains uncertain whether such a playlist will be implemented.
The discussion concludes with a question and answer segment regarding the possibility of an SBMM-free playlist. When asked if a “core multiplayer playlist without skill-based matchmaking” has been considered, the response stated:
“Call of Duty has considered this option, and the team will continue to explore,” the paper said. “Historical testing indicates that low- and mid-skill players may not participate in such a playlist, resulting in matches predominantly composed of high-skill players.”
If implemented, there would be three tiers of playlists: the current SBMM-enabled playlists, ranked playlists with intensified SBMM, and the theoretical SBMM-free playlist. The paper notes that the latter playlist may struggle to attract enough players to maintain a diverse player base, likely resulting in high-skill player dominance.
The discussion also addresses the debate surrounding SBMM in casual games, suggesting that those seeking competitive matches should participate in ranked playlists.
“Ranked Play offers a competitive environment; players must qualify to access these modes,” the Call of Duty creators explained. “While some qualified players may choose non-ranked playlists, it’s crucial for new and non-ranked players to contribute meaningfully to their team and personal achievements.”
Another matchmaking paper focusing on SBMM and ranked games is forthcoming.
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