DEVELOPER: Rocksteady Studios
PUBLISHER: WB Games
PREVIEWED ON: PlayStation 5 from a beta code invite.
Rocksteady Studios, known for their hit game Batman: Arkham Asylum, has been highly regarded as a top developer. However, recent events and a lack of new releases have put the studio in a different position. Sexual harassment allegations and the departure of key figures have affected their reputation. Despite this, the upcoming game, Suicide Squad: Kill the Justice League, shows some promise.
The beta access for Suicide Squad: Kill the Justice League provided more content than expected. It allowed players to explore the Hall of Justice and learn about the universe’s Justice League. The game’s opening sequence, featuring Batman, is intense and reminiscent of a horror movie. The voice acting, including Kevin Conroy as Batman, adds to the immersive experience. However, it was disappointing not to see other DC Animated Universe actors reprising their roles.
The story in the game is intriguing, and I’m excited to see where it goes. The gameplay mechanics are solid, but they are burdened by the complexities of the live-service genre. The beta introduced all four playable characters, each with unique abilities and playstyles. Personally, I enjoyed playing as Harley Quinn, but King Shark’s brute strength and weapons were also appealing. Captain Boomerang’s teleporting ability was not as enjoyable, and his character was obnoxious.
The game emphasizes constant movement and does not allow for much cover. It incorporates interesting mechanics, such as a shield replenishing system. The traversal mechanics, particularly with Harley Quinn, can be challenging to master. However, the overall movement and combat feel satisfying.
Despite the enjoyable gameplay, the game falls into the trap of excessive loot swapping and RPG elements. This is reminiscent of Marvel’s Avengers, which was not well-received. The constant focus on collecting and upgrading loot detracts from the overall experience.
It is difficult to predict the success of Suicide Squad: Kill the Justice League at this point. The mix of shooting and movement is fun, but it may not align with the characters’ traditional brand. The story has potential, but the live-service model may hinder the game’s long-term appeal. Rocksteady’s promise of free updates may help maintain player interest, but the sustainability of this model remains uncertain.
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