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Neil Druckmann, co-president of Naughty Dog and co-director of The Last Of Us, clarified some of his recent controversial statements.
During an interview with Sony at the company’s corporate strategy presentation, Druckmann mentioned he was working on a “dream project” that was the studio’s “most thrilling yet.” He also stated that the unannounced game “could redefine mainstream perceptions of gaming,” which raised some eyebrows as gaming is already mainstream.
Druckmann took to Twitter to provide context, explaining that his words were edited down in the published interview. The full answer he gave focused on non-gamers paying closer attention to the medium in light of film and TV adaptations.
In editing my rambling answers in my recent interview with SONY, some of my words, context, and intent were unfortunately lost. Well, here’s the full long rambling answer for the final question about our future game… pic.twitter.com/tVuxX3LYJFMay 25, 2024
“There’s a new appreciation for gaming that I’ve never seen before,” Druckmann stated. “Now it’s clearly for everyone. But it’s like, if you’re a gamer, you know about the potential of games, and non-gamers, they don’t really know what they’re missing out on. But my hope was, when we made The Last Of Us as a TV show we could change that.”
He also mentioned the success of the Fallout TV series in capturing the interest of non-gamers.
Druckmann expressed excitement for the upcoming game and its fresh approach, as well as for the world’s reaction to it. He highlighted how The Last Of Us and its TV adaptation have drawn attention from those outside the gaming community.
In the published interview, Druckmann was also quoted discussing how artificial intelligence could lead to more innovative storytelling in games. This sparked criticism from game developers, though it’s unclear if Sony edited those lines in the same manner.
For more information on upcoming PS5 games, check out our list.
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